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	<title>Comments on: Game Review &#8211; Castlevania: Lords of Shadow (Xbox &amp; PS3)</title>
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		<title>By: Anonymous</title>
		<link>http://geekactually.com/2011/01/04/game-review-castlevania-lords-of-shadow-xbox-ps3/comment-page-1/#comment-40344</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 05 Feb 2012 03:52:00 +0000</pubDate>
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		<description><![CDATA[I found the camera to be a drag too at times especially as there was no way to look at things stationary from Gabriel&#039;s perspective which I find a useful feature to have in games with platforming sections. However there was many moments I liked its dynamic perspective approach as I do tire of the traditional behind the person viewpoint.


Still I forgive any of the games faults as I am utterly in love with everything about it, the music, adventure, puzzles, combat/beast riding systems and the DLC is simply amazing. I truly hope Capcom replies favourly to the fan&#039;s cries of &quot;please sir, can I have some more?&quot;]]></description>
		<content:encoded><![CDATA[<p>I found the camera to be a drag too at times especially as there was no way to look at things stationary from Gabriel&#8217;s perspective which I find a useful feature to have in games with platforming sections. However there was many moments I liked its dynamic perspective approach as I do tire of the traditional behind the person viewpoint.</p>
<p>Still I forgive any of the games faults as I am utterly in love with everything about it, the music, adventure, puzzles, combat/beast riding systems and the DLC is simply amazing. I truly hope Capcom replies favourly to the fan&#8217;s cries of &#8220;please sir, can I have some more?&#8221;</p>
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		<title>By: Jason</title>
		<link>http://geekactually.com/2011/01/04/game-review-castlevania-lords-of-shadow-xbox-ps3/comment-page-1/#comment-16240</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Tue, 25 Jan 2011 00:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://geekactually.com/?p=5322#comment-16240</guid>
		<description><![CDATA[. What was unforgivable was the camera, especially in the Titan Graveyard level. How do they expect you to randomly turn to the right in a black cave with no way of looking right? If you&#039;ve played the level, you know what I mean.]]></description>
		<content:encoded><![CDATA[<p>. What was unforgivable was the camera, especially in the Titan Graveyard level. How do they expect you to randomly turn to the right in a black cave with no way of looking right? If you&#8217;ve played the level, you know what I mean.</p>
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